MU Online was created in December 2001 by the Korean gaming company Webzen. Like most MMORPGs, players have to create a character among seven different classes and to set their foot on the MU Continent. In order to gain experience and thus to level up, a players needs to fight monsters (mobs). MU is populated by a large variety of monsters, from simple ones like goblins and golems, to frightening ones such as the Gorgon, Kundun or Selupan. Each monster-type is unique, has different spawn points, and drops different items. For more information regarding monster types and descriptions, refer to the Official Global MU Online's Webpage.
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Update 14.01.2017

Blocked ability to run Offline Levelling in Safe Zone
Fixed not working multi DropAllow sections in Item Bags
Fixed Monster Group Regen system drop issue in specified scenario
Fixed freeze issue caused by very specified configuration of Set Item Drop Manager
Fixed DC caused by Ring of Glory
Fixed Master Skill Pet Durability Reduction not working against Raven
Fixed Overlap option does not auto re-stacking items to max configured overlap value
Fixed Swell Life Mastery skill effect
Fixed potential scenario of Game Server freeze while use of IGC_SetItemDropManager.xml
Fixed LootTime for item dropped on groud while not meeting requirements of Item Bag (e.g. Box of Kundun was disappearing very quickly)
Fixed Monster Group Regen System item drop issue
Fixed items Repair bug
Changed Sumoner Skills (Sleep, Innvation parchment, Weakness parchment) Time - now is 45 secound
Changed Mace stun effect =0,21 %

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